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Star Bloodline
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Ophidija

Demonic Fae Quantumdancer

Born to a Fae woman sacrificed in a demonic ritual, Ophidija draws her power from two worlds. Raised and worshipped by Blood Dragon cultists who kept this from her, she always felt there was more to her story. When she uncovered the truth about her mother, she fled into the Fae realm, where she’s learning to balance the sides of her nature - creative and destructive, kind and cocky, Fae and Demon.

Driven by boundless curiosity, Ophidija became a Quantumdancer, traveling freely between the planes of existence. She honed the ability to channel life force to heal or harm, and to project herself into the dreams of others. After embracing the Fae part of her magic, Ophidija unlocked the ability to fully transform, taking the shape of a golden water dragon.

Powers

  • Quantum Dance: When dancing, Ophidija can get into a trance. In this state she is able to travel through dimensions, granting her great wisdom and prophetic abilities. Those who watch must beware not to go mad as they might get carried along and their mind could be lost within the infinite fabric of existence.

  • Serpent Touch: Ophidija can channel the life force of other beings, either healing or draining them. The ability depends on Ophidija’s affinity: her healing powers thrive when she is doing good, true to her Fae nature, and her drain becomes more fatal when she sows chaos, true to her Demon blood. As one ability grows, the other diminishes greatly.

  • Dreamwhisper: Ophidija has the power to project her presence into the dreams of other beings, either to aid them, or manipulate them to her benefit and desires.

  • Shapeshift: Ophidija can shapeshift into a powerful and ancient golden winged dragon. In this form she can fly and breathe underwater.

Brand

Neon Druid of the Great Raven

Brand had a heart of oak in a seemingly endless world of concrete, where he played his Green Song in a hidden grove. Drawn to the music and the trees it grew, ravens became his only friends. Eventually, their sanctuary was overrun by the sprawling city, so they wandered off into the fog.

They came upon an ancient rune stone lost to time, and a voice echoed in Brand’s head: “This world is dying, and I with it.” He watched as the stone glowed and split in two, revealing a portal to a young, green world beyond. “Go forth, my raven...” The glow faded, and Brand felt the spirit of the Great Raven settle on his shoulders as he crossed over.

In time, Brand learned to harness the magic of the forest and transform into a Dire Raven. He vowed to use his powers to preserve the balance of nature.

BRAND- Portrait .jpg

Powers

  • Nature Affinity: Brandöran's powers stem from a connection to nature; wild places and trees in particular. In meditation, he channels the wisdom of ancient trees and the sheer magic of the natural world to his advantage.

  • Green Song: Brand’s mastery of ancient Druidic traditions enables him to play the Green Song, harmonizing with the natural world around him, encouraging wild growth.

  • Raven Form: When empowered by a full moon, Brand can transform into a giant Raven. In this form, he can fly at incredible speed, and shred opponents with his mighty talons and beak.

  • Spirit Bridge: Chosen of the Raven Spirit, he possesses the mystical qualities of the Raven.

    • Intuition: Borderline prophetic intuition guides his hand in all pursuits. 

    • Intelligence: Naturally curious, and able to outsmart any opponent with trickery.

    • Spirit: Able to commune with the great Raven Spirit for guidance.

Portraits painted by Aviad Sajevitch

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